There's a degree of trial and error involved here too, as navigating the hectic route to the finish line requires considerable concentration. ![]() Muck it up and you fail almost immediately, resetting to the last checkpoint. It's as scripted as any James Bond car chase, playing out like a madcap stunt run on a film set. In this particular mission I'm keeping up with a train as it speeds a villain away from our protagonist, at first the route takes Bond through a dense industrial area - I'm tasked with avoiding tankers as they spin out of control, threading the narrowing gaps between speeding trucks at ridiculous miles per hour and skidding through explosions in an overly dramatic fashion. It doesn't defy expectations - Blood Stone's driving segments are as polished as you could imagine, with weighty Bond cars power-sliding around bends, narrowly avoiding debris and jumping over bridges with gay abandon. It's sort of an all-star cast.īut alas, Joss Stone couldn't make it to the hands-on presentation of Blood Stone, so it was in a room full of noisy German men that I had the chance to sit down with one of the game's driving sections. She even wrote the theme tune and sang the theme tune. The faces and vocal chords of Dame Judy and Danny Craig are in attendance, Craig's official stunt double Ben Cook has provided all the motion-captured animations, and Joss Stone (whose single "You Had Me" rocketed to ninth place in the UK singles charts in 2004) stars as the Bond girl. The latest film is nowhere to be seen, with MGM allegedly having spent its remaining budget on scratchcards, and so Blood Stone stands alone as an original bit of Bond fiction, penned by James Bond film writer Bruce Fierstein no less. The talent behind Blood Stone is evident then, which until now has been the primary reason for the interest in this schizophrenic, half-driving, half-shooting Bond title. And yes, The Club was a well-regarded and original shooter with some interesting arcade mechanics. ![]() Project Gotham Racing is regarded as one of the finest series of games ever to grace our screens, and more recently their departure into more arcade style racing brought them some success with Blur. At this point they'll cross their arms and look a little bit upset. Say this in front of them and they'll interrupt you to point out that they also made The Club in 2008, which, they'll continue, was a third-person shooter and not a driving game. ![]() Bizarre Creations are best known for their extremely decent racing games.
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